Comments

Log in with itch.io to leave a comment.

(1 edit)


Cave Crawler is definitely worth a look for fans of 2D Platformers and manages to create a fitting atmosphere. The lack of content or replay value unfortunately holds it back a lot, but I still really enjoyed my time with the game.

6.5/10

Thanks for the linux version. 

It works fine you just have to set the executable bit on the CaveCrawler.x86_64 file after extracting the files using the file browser gui or command line chmod +x CaveCrawler.x86_64

Nice fun little platformer.

Hellos,

This game is really awesome, I am currently working to port this game to retro arm linux-based handhelds via portmaster and I am wondering if you are okay with the distribution of the game via Portmaster, or would you prefer users to download the gamefiles from here directly?

Feel free to distribute the game however you like as long as it remains 100% free.

Awesome! Yes it will remain 100% free. Thank you for making a really fun game :)

May Portmaster distribute your other games too?

Absolutely

(1 edit)

Awesome ❤

Aesthetically it looks consistent with a simple 3-color handling that makes it easy to identify important game elements. In mobility it feels good but I feel that it could respond a little better when rotating the image of the character. Other than that, I found it entertaining.

(1 edit)

would really appreciate it if u publish this for mac

Download link?

Can you please export the game for linux?

I found it, but I don't see where to make a donation.

Neat little platformer!!

(3 edits) (+1)

Overall, I enjoyed playing through this game.

The primary reason I downloaded this was to test the value of Itch.io's "Gamepad (Any)" Input category.
And... this game did provide good, relevant data.

I absolutely detest the fact that this game imposes its own controller scheme, and doesn't come with any way to disable it.
This is a game that would've actually been MORE controller-flexible if it didn't contain ANY controller recognition code. Since controller profilers (like JoyToKey) do exist, not including any controller code would've actually given this game better controller options!

Also, this game DOES have keyboard defaults, so it could've also been categorized as a Keyboard game, and (I believe) Itch's Gamepad category doesn't actually need to exist. All of the special gamepad code that this game provides is completely coercive, can't be disabled, and is not something any publishing site should be proud of.

Man, i’ve played through Steam and i really enjoyed it. It’s real nice see the community of Godot getting grown!

But, one thing, you pretend to continue the game? Create more levels, enemies and so on?

Well, keep it up! Good luck on your next projects :)

The gameplay is fun,  The Graphics is Simple In a Good way

but the Controls are weird.  They are a bit too slippery

Otherwise you made me happy and thats hard 

keep Going with the good stuff :)

Show post...

VERY GOOD AND FUN 2D GAME DEV

Loved the game! I'm a pixel artist myself and I adore old school stuff like this. I'm super interested in offering my work for another project if you'd ever be willing to collaborate! Hit me back sometime! Here's my twitter in case you're ever interested! Keep it up yo!

Here it is!

What an awesome little game ! it's Short, but very cool !

Old school, with infinite lives, and good soundtrack too !